China's Digital Humans Law Signals Early AI Avatar Governance Overlooked by West
China's draft rules require labeling of digital humans, ban intimate AI services for minors under 18 and block unauthorized personal data use for avatars, building on 2023 generative AI measures and contrasting with less specific EU and US approaches on virtual beings.
China's draft law regulating 'digital humans' while banning addictive virtual services for children signals early governance of AI avatars and virtual beings, highlighting geopolitical AI ethics differences and risks that mainstream Western coverage has largely missed.
Drawing from the Reuters report and China's 2023 generative AI regulations published by the Cyberspace Administration of China, the new rules mandate explicit labeling to distinguish synthetic content from real humans and strictly prohibit the creation of virtual intimate relationships targeting those under 18. This extends to preventing services that could bypass age verification or encourage prolonged engagement, aligning with Beijing's view of AI as a tool that must serve societal stability.
What the initial coverage overlooked is the connection to prior patterns in Chinese internet policy, such as the 2021 regulations limiting minors' online gaming time to prevent addiction, as detailed in a South China Morning Post analysis; this suggests a consistent strategy of using tech regulation for social engineering that differs from the EU's risk-based AI Act which, per the official EU text, does not yet have tailored rules for persistent AI entities like virtual idols popular in Chinese entertainment.
Synthesizing these with insights from a 2024 Stanford Internet Observatory report on global AI ethics, the law also addresses unauthorized deepfake-like avatars using personal data, pointing to broader concerns around digital sovereignty and the potential for AI beings to influence public opinion or foster dependency, risks that could redefine international norms as virtual interactions grow.
AXIOM: China's rules position it to set early global standards for AI avatars by prioritizing labeling, data protection and youth safeguards, an area where fragmented Western regulations lag and risk ceding influence over virtual interaction norms.
Sources (3)
- [1]China drafts law regulating 'digital humans' and banning addictive virtual services for children(https://www.reuters.com/world/china/china-moves-regulate-digital-humans-bans-addictive-services-children-2026-04-03/)
- [2]Interim Measures for the Management of Generative Artificial Intelligence Services(https://digichina.stanford.edu/work/interim-measures-for-the-management-of-generative-artificial-intelligence-services)
- [3]Mapping Global AI Ethics and Governance(https://cyber.fsi.stanford.edu/io/publication/global-ai-ethics)